The A.E. Charcter Bios
Posted: Sun Dec 09, 2018 7:52 pm
Character Guide Lines for the Races:
The Scientists (White Coats):
These are the ones who run the 'Schools' (Labs). They are the ones that do all the experimentation and monitoring the specimens. The look after the hybrids and are constantly doing tests on the abilities of the creatures they create. They take great joy in getting results, watching how the hybrids react, live, and love when new experiments work. They are the ones that select who the mothers will be, if a mother is needed or choose which baby or child will be taken for the next test subject. They have all degrees in biochemist, doctoring and all the other necessities of being a geneticist scientist. The are the head of the 'Schools', so they control everyone in the facility other than other scientists, it depends on their rank.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.
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The Hunters:
They are humans that are tall, strong and are superior trackers, gun men and athletes. They are below Scientists in the position of authority and are above Hybrid Guards, Erasers, Hybrids and Humans. There job is to take out anyone that needs to be (anyone), track down run away subjects, kidnap anyone that is needed at the school and they do have the qualifications to take care of the test subjects. They also act like police of the place.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.
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The Erasers and Hybrid Guards:
The Hybrid Guards are higher in authority than Erasers, Hybrids and Humans, but not above any White Coats (Scientists) or Hunters. They act like the police of the place, they make sure the subjects are in the right place at what time. They are too catch any run always and need be use force to keep the test subjects in line. They have one unique abilities depending on there combination. Also, for the other normal abilities see the HYBRID section below for that info.
The Erasers are wolf-human hybrids. Some have metal wings grafted into their backs, but they are no means a graceful flyers to the avian hybrids. They are very strong and powerful. They look like models in human forms and werewolves in their wold form. They are below Scientists, Hunters and Hybrid Guards and are above Hybrids and Humans.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.
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The Hybrids:
They are the test subjects. There goal is to get the heck out of there and find out who they are. They are at the bottom of the pecking order and are the same as humans.
For abilities you get one unique ability and then 2-4 heightened senses over the average human.
Ok for the following animals:
All are faster and stronger than normal humans
Equine can run as fast as horses, have good strength, hearing like a horse and smell.
Dolphin or whale good strength and hearing.
Wolves or wild dogs (dingos) good power, good smell, good speed.
Avian are fast, light and have assume vision.
Big cats (tigers) good power, good smell, good speed.
If there is a combo that is not up here please pm me and we can talk and then I will added here.
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The Humans:
Humans can be off any age and can have 2 areas where they excel, of course they are weaker than all the other groups. They are at the bottom of the pecking order and are on the same level as Hybrids.
If, you plan for the human to be be turned into a hybrid they need to be from age 3-14. Any older and the experiment will not work and will die. They need to be young enough for the animal DNA to fuse with the human DNA.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.
The Scientists (White Coats):
These are the ones who run the 'Schools' (Labs). They are the ones that do all the experimentation and monitoring the specimens. The look after the hybrids and are constantly doing tests on the abilities of the creatures they create. They take great joy in getting results, watching how the hybrids react, live, and love when new experiments work. They are the ones that select who the mothers will be, if a mother is needed or choose which baby or child will be taken for the next test subject. They have all degrees in biochemist, doctoring and all the other necessities of being a geneticist scientist. The are the head of the 'Schools', so they control everyone in the facility other than other scientists, it depends on their rank.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.
*************************************************************************************
*************************
The Hunters:
They are humans that are tall, strong and are superior trackers, gun men and athletes. They are below Scientists in the position of authority and are above Hybrid Guards, Erasers, Hybrids and Humans. There job is to take out anyone that needs to be (anyone), track down run away subjects, kidnap anyone that is needed at the school and they do have the qualifications to take care of the test subjects. They also act like police of the place.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.
*************************************************************************************
*************************
The Erasers and Hybrid Guards:
The Hybrid Guards are higher in authority than Erasers, Hybrids and Humans, but not above any White Coats (Scientists) or Hunters. They act like the police of the place, they make sure the subjects are in the right place at what time. They are too catch any run always and need be use force to keep the test subjects in line. They have one unique abilities depending on there combination. Also, for the other normal abilities see the HYBRID section below for that info.
The Erasers are wolf-human hybrids. Some have metal wings grafted into their backs, but they are no means a graceful flyers to the avian hybrids. They are very strong and powerful. They look like models in human forms and werewolves in their wold form. They are below Scientists, Hunters and Hybrid Guards and are above Hybrids and Humans.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.
*************************************************************************************
*************************
The Hybrids:
They are the test subjects. There goal is to get the heck out of there and find out who they are. They are at the bottom of the pecking order and are the same as humans.
For abilities you get one unique ability and then 2-4 heightened senses over the average human.
Ok for the following animals:
All are faster and stronger than normal humans
Equine can run as fast as horses, have good strength, hearing like a horse and smell.
Dolphin or whale good strength and hearing.
Wolves or wild dogs (dingos) good power, good smell, good speed.
Avian are fast, light and have assume vision.
Big cats (tigers) good power, good smell, good speed.
If there is a combo that is not up here please pm me and we can talk and then I will added here.
*************************************************************************************
*************************
The Humans:
Humans can be off any age and can have 2 areas where they excel, of course they are weaker than all the other groups. They are at the bottom of the pecking order and are on the same level as Hybrids.
If, you plan for the human to be be turned into a hybrid they need to be from age 3-14. Any older and the experiment will not work and will die. They need to be young enough for the animal DNA to fuse with the human DNA.
They can also be random characters which can be used when needed, though if that is the case they are not high of rank.